Bambini Ovunque Research Presentation in CCB (Belém Cultural Center), Lisboa, 2023
The research was conducted by children aged 9-13 as part of the Architectural Thinking School educational program. Students explored the past and present of street games and then develop their own games. The outcome of the research was the creation of a catalog of new street games titled 'BAMBINI OVUNQUE: Game Collection for Venice Biennale 2024.' These games were played with their designers during the 0+ Happening at the Biennale's pre-opening on April 17-19th.
Research and Design Programme
10 workshops, 3 hours each
1;Contemporary Art
2;Venice Biennale
3;Homo Ludens
4;Contemporary Art: Performance
5;Games of the Past
6;Games of Today
7;Infographic
8;Street Games Design
9;Street Games Design
10;Preparation for the exhibition
;Exhibition
;Test Performance
Contemporary Art
Introduction to the goals of the project. Excursion to the contemporary art gallery.
2. Venice Biennale
Introduction to the history of the Venice Biennale, analysis of the theme of the art Biennale 2024. Development of ideas for national pavilions.
3. Homo Ludens: Game in Culture, Art and Philosophy
Dive into the world of philosophy. Exploration of Johan Huizinga work. Panel session on attitudes towards childhood throughout history.
Life and Game
Life and Game
Life and Game
Life and Game
Life and Game
Children and Grownups
on Children Everywhere Happening
on Children Everywhere Happening
4. Contemporary Art: Performance
Exploration of the world of contemporary art, performance art and happenings. Experimenting and creating own pieces.
5. Games of the Past: Analyses
Development of a questionnaire. Game testing. Game analysis.